A final render of my iterations
A draft poster of iteration layout
My main series, which creates a series of parametric circles containing simple sliders which control global scale, radial and polar desity rotation, height and radius.
The substrate series, which projects a series of line (to form a substarte) onto a peice of geometry, in this case a sphere. This series is then connected to the main series creating further variation with iterations.
First iterations
Using substrate/surface morph series
Some of my iterations use a piping node to create a thicker skeletal form. This can be turned on/off and adjusted (radially) to acheive different affects.
No comments:
Post a Comment